Training content development
- Preview
Preview is about “scanning” the summative information contained by the text, article, etc. As a formal pre-assessment of the given content, during the preview phase the reader is recommended to focus his/her attention on things such as: summary, introduction, tables/diagrams, keywords of relevance (typically indicated in Bold, Italic or in different colours) an on any other element of the text that is indicative of relevant takeaways.
- Question
If the Preview is about getting a sense on the overall picture, Questioning is about trying to extrapolate meanings. The best effective way to do so, is by splitting the given text in sub-paragraphs and assigning to each one of them a guiding question based on the specific topic they address.
- Reading
After pinpointing main areas of interest, it is time for the actual reading session. This is not a passive reading but it is instrumental to allow readers in summarising the key information. A key recommendation is to stay focus and do not “zoom out” from the text, that way readers are able to maximize the information gathered from each paragraph.
- Summarise
Basically, it consists in repeating aloud what just has been focus of the reading process – possibly, without looking at the text. This should be carried out in a very playful way, for instance: pretending to be interviewed on the subject. Acting proved to be a very effective way to absorb information, as unusual as it can seem.
- Testing
After a brief break, readers are invited to go back to the text and, without looking at it, see what they actually remember about it. Testing means replicating the Summarise process with more naturalness and ease. If readers are confident in their “mocking lecture”, it means they are succeeding in their learning experience, on the contrary readers are recommended to go back to point no.3 and repeat the process.
Description
In this module targets will be introduced to the PQRST Model (Preview, Question, Read, Summary, Test). The PQRST Method is among the most reliable way to learn new material and retain knowledge in your memory.
Originally based on an experimental work conducted by a group of psychologists, this technique is recommended by professional across all domains of education and training and it found great echo among high-school and college students.
Even tough the model is designed to be applied in studying, it can be virtually readapted in all settings: there are no formal boundaries for its application.
Due to its great popularity, the model found many revisions but it never changes in its “core”. Learners will be guided through all five steps of the method with clear examples that they can refer to have a better grasp on the matter
Learning Outcomes/Objectives
Firstly and foremost, targets will have the opportunity to acquire a new studying method that is perfectly suitable to their specific needs. Through practice, targets will be able to transfer their new skills in all domains. The ultimate goal is to equip them with a practical method to strengthen and exercise their mnemonic functions, their efficiency in absorb new information and retain knowledge, and most importantly, their perception of self-efficacy and self-awareness. Wrap up Preview Tips and tricks:
Question Tips and Tricks:
Reading Tips and Tricks
Summarise Tips and Tricks
Testing Tips and Tricks
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Author
IHF asbl
Language
English
Glossary entries
Self-efficacy: originally proposed by the Canadian psychologist Albert Bandura, the concept of self-efficacy refers to: “how well one can execute courses of action required to deal with prospective situations”. A healthy self-efficacy mindset brings a boost-effect to learner’s competence to act with confidence, effectiveness and motivation.
Self-awareness: a state of mind that enables people to compare and assess their current standards with their internals (and personal) expectations. Being self-awareness a powerful mean for deep and profound understanding of one’s emotions. Self-awareness triggers the design and “engineering” of a consistent response to a state of need – regardless of the context from where it comes from (family, business, etc.).
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Game Content